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AI Insights · Timothy · October 2023

Top 5 Third Person Games on Android in Middle East Q3 2023

Discover the performance trends of the top 5 third-person games on Android in the Middle East for Q3 2023, including weekly downloads, revenue, and active users.

Top 5 Third Person Games on Android in Middle East Q3 2023

In the third quarter of 2023, the top five third-person games on the Android platform in the Middle East showed diverse performance trends across various metrics. Data from Sensor Tower provides a detailed look at weekly downloads, revenue, and active users for these popular titles.

PUBG MOBILE

Throughout Q3, PUBG MOBILE experienced notable fluctuations in its metrics. Weekly revenue peaked at approximately $625K in early August, with a slight decline towards the end of September, stabilizing around $574K. Downloads saw an initial surge to approximately 84K in mid-July, before gradually decreasing to around 43K by the end of the quarter. Active users remained robust, peaking at 1.55M in mid-July and ending the quarter at around 1.24M.

Free Fire: 7th Anniversary

Free Fire: 7th Anniversary displayed consistent performance in weekly revenue, achieving a high of $87K in late July and ending the period at about $52K. Downloads hovered around 53K in early July, with a gradual decline to approximately 38K by the end of September. The game maintained a strong active user base, peaking at around 1.39M in early August and concluding the quarter with approximately 1.29M active users.

ONE PIECE Bounty Rush

ONE PIECE Bounty Rush saw a significant spike in revenue, reaching approximately $55K in late August, before settling at around $22K by the end of September. Downloads experienced a similar trend, peaking at 12.8K in late August and ending the quarter at around 5.2K. Active users increased to about 73K in late August, with a slight decline to approximately 58K by the end of the quarter.

Undawn

Undawn's performance showed moderate activity throughout Q3. Weekly revenue peaked at around $26K in late July and ended at about $16K by the end of September. Downloads saw a significant drop from approximately 11K in late June to around 1.7K by the end of the quarter. Active users exhibited a steady trend, peaking at 29.7K in late June and stabilizing at around 16.5K by the end of September.

Genshin Impact: Natlan Launch

Genshin Impact: Natlan Launch displayed varied performance across the quarter. Weekly revenue reached a peak of approximately $36K in late September. Downloads fluctuated, peaking at around 12.4K in early July and ending the quarter at approximately 8.4K. Active users showed an upward trend, peaking at around 108K in mid-August and ending Q3 with about 106K.

For more insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2023